This is a demo for a top down RPG game set in Lovecraft Country. Mostly it was built to try out the targeting system. Please give feedback!

Key notes

  • After you eat the breakfast head outside and go east to the next area to find the target range
  • At the target range you will be introduced to the combat system
    • Press A to cycle through enemies
    • Your current target is denoted with a blinking target symbol above their head
    • Press B to shoot at the targeted enemy
  • Your aim is not always perfectly accurate
    • If you move or shoot your aim will worsen. Standing still will improve your aim
    • Your aiming accuracy is show in a gauge at the top left of the screen. A small dot/line in the gauge means perfect accuracy. A large symbol in the gauge means large potential inaccuracy.
    • In the demo there are three different gauge style. The final game will only have one. Let me know which is the easiest to read
  • Some enemies are aware that you are aiming at them. Use that to your advantage. 
  • Solid tiles will block shots. Use the cover to your advantage!

gb-studio-character-pack- The Pixel Nook

Background Assets by Gumpy Function gumpyfunction.itch.io

Music pack - Coffee 'Valen' Bat

 

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